Fix godot crash in SpriteFrames in the AnimatedSprite2D and 3D

(cherry picked from commit f03e744178d4dce8d607211e8c5cd8e123dcb5f5)
This commit is contained in:
Thiago-Weiss authored and Thaddeus Crews committed 2026-07-25 13:19:51 -05:00
1 parent e81a78b11d
commit f697eea0a4
1 file changed
+1
@@ -1808,6 +1808,7 @@ void SpriteFramesEditor::edit(Ref<SpriteFrames> p_frames) {
if (p_frames.is_null()) {
frames.unref();
_remove_sprite_node();
close();
return;
}