Bump version to 4.7.2-stable \o/
📊 Static Checks / Code style, file formatting, and docs (push) Canceled after 0s
🔗 GHA / 📊 Static checks (push) Canceled after 0s
🔗 GHA / 🤖 Android (push) Canceled after 0s
🔗 GHA / 🍏 iOS (push) Canceled after 0s
🔗 GHA / 🐧 Linux (push) Canceled after 0s
🔗 GHA / 🍎 macOS (push) Canceled after 0s
🔗 GHA / 🏁 Windows (push) Canceled after 0s
🔗 GHA / 🌐 Web (push) Canceled after 0s
📊 Static Checks / Code style, file formatting, and docs (push) Canceled after 0s
🔗 GHA / 📊 Static checks (push) Canceled after 0s
🔗 GHA / 🤖 Android (push) Canceled after 0s
🔗 GHA / 🍏 iOS (push) Canceled after 0s
🔗 GHA / 🐧 Linux (push) Canceled after 0s
🔗 GHA / 🍎 macOS (push) Canceled after 0s
🔗 GHA / 🏁 Windows (push) Canceled after 0s
🔗 GHA / 🌐 Web (push) Canceled after 0s
See the release page for details: https://godotengine.org/article/maintenance-release-godot-4-7-2/
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@@ -3,7 +3,7 @@ name = "Godot Engine"
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major = 4
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minor = 7
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patch = 2
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status = "rc"
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status = "stable"
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module_config = ""
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website = "https://godotengine.org"
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docs = "4.7"
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