Fix .godot file icon saturation in editor file dialogs

(cherry picked from commit 04961f14976609fdb5941ea029262373bfd693e5)
This commit is contained in:
Hugo Locurcio authored and Thaddeus Crews committed 2026-07-04 11:03:30 -05:00
1 parent 838717f61b
commit d5ac5fa155
1 file changed
+1
+1
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@@ -110,6 +110,7 @@ void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p
HashSet<StringName> saturation_exceptions;
saturation_exceptions.insert("DefaultProjectIcon");
saturation_exceptions.insert("Godot");
saturation_exceptions.insert("GodotFile");
saturation_exceptions.insert("Logo");
saturation_exceptions.insert("TitleBarLogo");