Add cleanup of EditorInspector clipboard contents
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@@ -338,6 +338,7 @@ void unregister_editor_types() {
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TextureLayeredEditor::finish_shaders();
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TexturePreview::finish_shaders();
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EditorInspector::set_property_clipboard(EditorInspector::PropertyClipboard::Type::EMPTY, Variant());
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EditorNode::cleanup();
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EditorInterface::free();
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