Logo
Explore Help
Sign In
ange/godot
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
60,697 Commits 1 Branch 1 Tag
673f1614c4def695df28e0e2dc2efba785ef0ad2
Commit Graph
4 Commits
Author SHA1 Message Date
Gilles Roudière 48bed5050b Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
kleonc baa5504700 Fix some TileMap debug drawing truncating to ints 2024-01-14 02:02:46 +01:00
kleonc 3c25274870 Fix TileMap quadrant canvas item position not being local 2024-01-08 14:20:16 +01:00
Gilles Roudière 6bc5b3f812 Move TileMapLayer to its own files 2024-01-05 11:58:21 +01:00
Powered by Gitea Version: 28.2.0 Page: 574ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API