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ange/godot
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77,006 Commits 1 Branch 1 Tag
53231879b378d8a4e690da8b94de0b2e115048da
Commit Graph
4 Commits
Author SHA1 Message Date
LuoZhihao 8ba4656ea3 Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
Silc Lizard (Tokage) Renew 17d068963f Add bone name/idx matching validation & virtual func to skel Modifier 2025-05-17 06:18:25 +09:00
Silc Lizard (Tokage) Renew cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2025-01-28 03:52:01 +09:00
Silc Lizard (Tokage) RenewlyumafireSaracenOne
5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
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