From 88495e6cce638af13572f776f2b3813f68b819bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pa=CC=84vels=20Nadtoc=CC=8Cajevs?= <7645683+bruvzg@users.noreply.github.com> Date: Tue, 2 Jun 2026 09:48:23 +0300 Subject: [PATCH] Fix scene tab menu not updating tab bar. --- editor/scene/editor_scene_tabs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/scene/editor_scene_tabs.cpp b/editor/scene/editor_scene_tabs.cpp index 55dd46eca1..c4789eacda 100644 --- a/editor/scene/editor_scene_tabs.cpp +++ b/editor/scene/editor_scene_tabs.cpp @@ -503,7 +503,7 @@ EditorSceneTabs::EditorSceneTabs() { scene_list->get_popup()->set_search_bar_enabled(true); scene_list->get_popup()->set_search_bar_min_item_count(10); scene_list->get_popup()->connect("about_to_popup", callable_mp(this, &EditorSceneTabs::_update_scene_list)); - scene_list->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &EditorSceneTabs::_scene_tab_changed)); + scene_list->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &EditorSceneTabs::set_current_tab)); tabbar_container->add_child(scene_list); // On-hover tab preview.