GDScript: Fix some bugs with static variables and functions

This commit is contained in:
Danil Alexeev committed 2023-06-16 22:52:11 +03:00
1 parent 598378513b
commit aebbbda080
21 files changed
+624 -194

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@@ -853,6 +853,20 @@ void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const
append(p_name);
}
void GDScriptByteCodeGenerator::write_set_static_variable(const Address &p_value, const Address &p_class, int p_index) {
append_opcode(GDScriptFunction::OPCODE_SET_STATIC_VARIABLE);
append(p_value);
append(p_class);
append(p_index);
}
void GDScriptByteCodeGenerator::write_get_static_variable(const Address &p_target, const Address &p_class, int p_index) {
append_opcode(GDScriptFunction::OPCODE_GET_STATIC_VARIABLE);
append(p_target);
append(p_class);
append(p_index);
}
void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {
switch (p_target.type.kind) {
case GDScriptDataType::BUILTIN: {