Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
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@@ -102,6 +102,7 @@ public:
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PropertyInfo get_property_info(const StringName &p_property) const;
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bool is_tool() const { return _tool; }
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bool is_valid() const { return true; }
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virtual ScriptLanguage *get_language() const;
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