Signals: Port connect calls to use callable_mp

Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.

No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
This commit is contained in:
Rémi Verschelde committed 2020-02-28 14:24:09 +01:00
1 parent a439131c2b
commit 01afc442c7
164 files changed
+1795 -3293

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@@ -3130,8 +3130,6 @@ void VisualScriptCustomNode::_bind_methods() {
stepmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(stepmi);
ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed);
BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD);
@@ -3144,7 +3142,7 @@ void VisualScriptCustomNode::_bind_methods() {
}
VisualScriptCustomNode::VisualScriptCustomNode() {
connect_compat("script_changed", this, "_script_changed");
connect("script_changed", callable_mp(this, &VisualScriptCustomNode::_script_changed));
}
//////////////////////////////////////////