#!/usr/bin/env bash # SPDX-License-Identifier: MPL-2.0 # # Build local Linux / macOS : configure, compile et teste un preset CMake. # # ./scripts/build.sh # preset par défaut de la plateforme # ./scripts/build.sh linux-clang-sanitize # CLEAN=1 NO_TESTS=1 ./scripts/build.sh set -euo pipefail root="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)" case "$(uname -s)" in Linux) default_preset="linux-gcc-debug" ;; Darwin) default_preset="macos-clang-debug" ;; *) echo "Plateforme non gérée : utiliser scripts/build.ps1 sous Windows." >&2; exit 1 ;; esac preset="${1:-$default_preset}" cd "$root" if [[ "${CLEAN:-0}" == "1" ]]; then rm -rf "build/$preset" fi echo "==> configure $preset" cmake --preset "$preset" echo "==> build $preset" cmake --build --preset "$preset" if [[ "${NO_TESTS:-0}" != "1" ]]; then echo "==> test $preset" ctest --preset "$preset" fi